Name: Sheaster the Necromancer
Race: Breton
Class/Job: Necromancer-Witcher Hybrid
Age: 29
Region of Origin: High Rock, near the border with Skyrim
Appearance:
Sheaster is a wiry Breton with pale gray skin, sunken cheeks, and piercing green eyes that shimmer with a faint necromantic glow. His shoulder-length black hair is streaked with white at the temples, a result of tampering with forbidden magics. He wears a patchwork of monster-hide armor adorned with bone charms and runic etchings. Around his neck is a tarnished amulet of Arkay, carried as a reminder of the thin line he treads between life and death. His weapon of choice is an arcane scythe forged from voidsteel and enchanted to sever both flesh and spirit.
Backstory:
Sheaster’s early life was marked by tragedy when a feral pack of undead, remnants of a failed summoning ritual, decimated his village. As one of the few survivors, he was adopted by a reclusive necromancer who lived in the shadow of the Reach. This enigmatic figure taught Sheaster to harness the forces of death—not for power, but to restore balance.
Rejecting the common perception of necromancy as inherently evil, Sheaster sought to use his abilities for good. However, his methods are not without controversy. He reanimates monsters slain in battle, using their own strength against them, and his habit of resurrecting fallen allies has earned him both allies and enemies. Now, Sheaster roams the land as a monster hunter, wielding death to protect the living.
Abilities:
- Spectral Minions: Raises the remains of recently slain monsters to fight alongside him for a limited time.
- Soul Rend: Channels necrotic energy through his scythe, dealing devastating damage to both physical and spiritual foes.
- Grave Ward: Summons a protective shield of swirling bone fragments and dark magic, deflecting attacks.
- Revenant Elixirs: Special alchemical concoctions that enhance his necromantic power or restore stamina in battle.
- Dark Insight: Enhanced by his necromantic studies, Sheaster can detect lingering curses or magical auras, revealing weaknesses in monsters.
Gear:
- Voidsteel Scythe: A two-handed weapon that channels necromantic power, capable of severing a foe’s connection to the Aether.
- Bonecrafted Armor: A custom set of armor incorporating hardened bone and enchanted runes, offering protection while amplifying his necromantic abilities.
- Reliquary Satchel: Carries reagents for spells, soul gems, and potions, as well as bone dust used for his rituals.
Personality and Morality:
Sheaster is stoic and enigmatic, often seen as cold or detached due to his pragmatic nature. Despite this, he is deeply empathetic, particularly toward those who have suffered loss. His necromantic arts are a double-edged sword—while they allow him to do great good, they also attract fear and mistrust. He adheres to a strict personal code, refusing to raise the unwilling dead or harm innocents, though he often faces difficult moral choices in his line of work.
Notable Hunts:
- The Bloodshade Wraith: A malevolent spirit that haunted the ruins of a castle in High Rock. Sheaster subdued it by binding its essence to a soul gem, now used as an energy source for his spells.
- Chimera of the Rift: A hybrid beast terrorizing trade routes in the Rift. Using its own skeletal remains, Sheaster turned the tide of battle by reanimating its severed tail as a weapon.
- Nightmare Roc: A colossal, void-corrupted bird of prey in Hammerfell. Sheaster’s necromancy neutralized its deadly poison, giving him the edge to land the killing blow.
Quest Hook:
A mysterious plague is spreading through the forests of Falkreath, leaving behind only lifeless husks drained of their souls. Sheaster is drawn to investigate when rumors surface that an ancient lich, long thought destroyed, has been seen wandering the woods. As he delves into the heart of the blight, he uncovers ties to an ancient Daedric conspiracy, forcing him to confront the dark legacy of his own craft.